Blog Archives

Lighting Design Simplified: Reading the Script

So, last week, I started my epic depiction of a lighting designer’s process with a basic introduction of the goals that a good lighting design should satisfy. Now we’re going to start in with how I proceed from Point A – the script – and end up at Point B – the finished lighting design.

And I would like to stress that this is how *I* proceed…usually. Every production is different and every designer is different. Other designers may go about this process differently, sometimes very differently. I go about it differently on some shows. This is not intended as an ironclad list of steps that I believe must be followed, but as an introduction to the craft intended for those who have little or no idea of how it’s done.

As I said in the introduction, I’ll be using a production of An Enemy of the People (by Henrik Ibsen, as adapted by Arthur Miller) that I recently worked on as an example. Reading the play isn’t necessary; I’ll be filling in necessary details as I go. So let’s go.

Allons-y!
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New Year’s Resolution

Yes, I know it’s April, but I didn’t have a blog back when this was fresh news, so you’ll have to hear about this now.

I’ve gone back and forth over the years with how seriously I take New Year’s Resolutions. Most years, I come up with something around 10:30pm on December 31, and have forgotten about it entirely by January 7. It’s not that I don’t think making resolutions has merit. It’s more that I’ve always had trouble coming up with concrete goals; I’d much rather keep my options open and grab onto opportunities as they come around. This has worked out for me at times, and not so much at others.
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Gaming Credentials

I have a couple of posts about RPGs that I’m working on, but before I got to those, I figured it’d be a good idea to at least touch on my experience with them. I don’t claim to be any kind of expert or to have a wide or encyclopedic knowledge, but I’ve been gaming for more than a few years now, and I’ve come across some things that I think are universal or quirky enough to be interesting.

So, my gaming history:
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Beneficial MPD (or Why I Hate Facebook)

No, this isn’t going to be a post about the happy side affects of Dissociative Identity Disorder. It’s going to be about why using a fake name on the internet is not a bad thing. In fact, I believe it is a good and healthy thing to do, and I recommend it to everyone.
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Readme: Me

So, for those (as yet hypothetical) folks who have found this blog who don’t know who I am, here’s a little information:

First, my name isn’t actually Bobby Archer. It’s a pseudonym I’ve been using online for a while. The story behind it isn’t terribly long, but it’s kind of an inside joke and I don’t think it’d be all that interesting to someone outside it. In any case, I like the state of near-anonymity that the internet allows and I prefer using a pen name (keyboard name? blogonym?) when going around the internet. I might go into more detail about the whys and wherefores of that, but for now I’ll leave it at that.
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